Marston Pavilion Interior Renovations

A “white model” draft of a 3D view of proposed refurbishments to the Marston Pavilion Lobby, Camp Lejeune, North Carolina
Within Interior Design, Hampton, Virgina, contacted us about modeling the interior redesign for two rooms in the Marston Pavilion. Since this was a rush job with a five-day deadline, one static view was selected for each room that would illustrate the largest quantity of design elements.
A white model draft of a 3D view of proposed refurbishments to the Marston Pavilion Ballroom, Camp Lejeune, North Carolina
For the majority of our projects, We try to provide views of the 3D model to the client as early in our process as possible. These views are what we refer to as a “white model”, taken from a type of physical model theatre designers sometimes make at the early phases of design development. These are typically used to begin the organization of space on a stage by showing only simple forms with little or no detail. We provide these preliminary 3D views to clients so they can begin their visual exploration of the space while our process continues in the background.
While one member of our team was making the wireframe and molding details, another was making lighting fixtures from the designer’s specifications. The white model images above show the rooms at this first stage of completion.
During this time surface treatments such as the wood flooring, carpet, and wall colors were being prepared for use in the model. In most cases these are made from scratch by either sampling the manufacturer’s literature or by replicating them using a combination of in-house resources.
One reason to create a custom texture from the ground up is that samples proved by the manufacturer may be too small. One case for this project was the wallpaper selected for possible use in both rooms. this is exactly the case with this project when the sample provided by the manufacturer was skewed and had variations in color saturation. Therefore it could not be used to created a pattern that would not show repeatable artifacts.
A screen shot of the wallpaper sample. Skewed and containing value variations, the sample would prove to be too time-consuming to repair digitally.
While there are photo-editing techniques that could address this problem, we decided it would be more cost-effective to redraw the pattern in an illustration program and recreate the pattern in combination with a photo editor. This gave us the advantage of the added flexibility of altering many of the components of the pattern (color, size, shape and texture), while also allowing the opportunity for us to show close-up views of the walls without pixelation if the designer later requested it.
Close-ups of the rebuilt wallpaper texture that allowed for color variations requested by the designer.
The images below show finished 3D model renderings, completed five days later.
A full case study for the Marston Pavilion project with an interview with Interior Designer, Heather Robinson will be posted in March, 2010.
Final 3D view of proposed refurbishments to the Marston Pavilion Lobby, Camp Lejeune, North Carolina
Photographs of the existing conditions at Marston Pavilion lobby, Camp Lejeune, North Carolina
Final 3D view of proposed refurbishments to the Marston Pavilion Ballroom, Camp Lejeune, North Carolina
View of the existing conditions at Marston Pavilion Ballroom, Camp Lejeune, North Carolina
In: 3D, Design Visualization, Insititutions, Interior Design
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on June 28, 2010 at 6:57 am
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Nice =)